Games

Welcome to my rudimentary website of educational games.

A few years ago when gamification was all the rage, I realized that school itself is a game. We award points, level-ups, and win conditions. Unfortunately we were leaving out all of the best parts of gaming, mainly the fun. While mastery is fun for some, it is not the only way to have fun in a game. According to some websites there are at least fourteen types of fun. I even did some research about fun in schools.

Next I realized that a lesson plan is nothing more than a game design, so I started designing games.

I have expanded my view of gamification so that it now encompasses two different manifestations. Gamification is adding games to the curriculum. It includes the points and other trappings of school, but adds some of the fun. The second view is ludification. This is the idea that the curriculum is the the game. It is an MMRPG, a simulation of the real world in which you can fail and respawn without high stakes consequences.Ultimately, my goal is to convince teachers that we need to stop referring school as a place where rigorous work is done and teachers are in the trenches. Instead we should see school as a playground, sandbox, and simulation. When designing lessons we should include meaningful choices and challenging win conditions. Once the lesson begins, teachers should give up authorial control and let the game play develop organically.

Here are some resources that have informed my work.

If you have stumbled upon this and had some fun, you can contact me at morden01@swbell.net to leave feedback. Thanks.

The Good

The Meh